Huzzah! Movement systems are working. Right now it tries to space itself out, then try to move toward the player if it finds him nearby.
Also have the basics of UI working. It shows the 4 player health bars, and I'm thinking I'll have it list the special-skill next to each player, and have the user mouseover to inspect what each skill does.
Of course, most of the above is about 90% done and still needs the final wiring for actually "having" skills to use, or attacking the player if it tries to move onto the player. So I'll get the basic auto-attack working tomorrow and start implementing my first actual stats.